Guts Poker

Monte Carlo Guts and Survivor Guts are three-card variations of Guts Poker, adding straights and flushes to the game. Both variations are played in rounds, which are made up of one or more hands. This is important to remember, as it forms the backbone of the game. To join a Guts game, you must wait for the beginning of a round. As the number of hands in a round may vary, you may find yourself sitting out for a short time.

At the beginning of every new round, Players sitting at the table can either choose to ante in or sit out. The ante is the same as the table stake, e.g. a $0.50 table will have an ante of $0.50.

The dealer then deals each Player three cards face down. Players can now choose to either stay 'in' (play on) or opt 'out' (fold). This process is carried out simultaneously so that each Player sees all the other Players' choices at the same time.

The Players that are still 'in' now show their hands to the table. The Player with the best hand wins the pot, while the losing Players must each replace the pot as their penalty for losing.

Note: In Monte Carlo Guts, ALL the losing Players must each replace the pot, while in Survivor Guts only the losing Player with the lowest hand is required to replace the pot.

In all Guts Poker games, the minimum that a Player must sit down with at the table is 100 times the ante. For example, on a 10-cent ante table, the minimum that a Player must bring to the table is $10.


Hand Rankings

It is important to note that the ranking of hands in Guts Poker is different from traditional hand rankings.

The hands below are ranked in order from highest to lowest:

  1. Straight Flush
  2. Three-of-a-Kind
  3. Straight
  4. Flush
  5. One Pair
  6. High Card
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  1. The ante is a buy-in set by the table stakes. For instance, on a $1 Guts table, the ante would be $1.
  2. Players who do not pay the ante must sit out the hand and the rest of the round.
  3. Once you have anted in with all the other Players, you will be dealt three cards.
  4. All Players must now choose to either stay 'in' the hand or go 'out'. Players make this decision at the same time.
  5. If you decide to stay 'in', your cards will be shown; if you decide to opt 'out', your hand will be mucked.
  6. If you choose to opt 'out', you will only be 'out' for that particular hand, not the remainder of the round.
  7. If you do not make your decision within the time provided, the game will automatically muck your cards and put you 'out'.
  8. Players who have chosen to stay 'in' will now have their cards shown simultaneously, while the Players who opted 'out' will have their cards mucked at the same time.
  9. The Player or Players with the best cards win the pot.
  10. If all Players in a round go 'out' of a hand, the pot is carried over to the next hand and all Players ante in for the next hand.
  11. The hand ranking in Guts games is different to the hand rankings of more traditional poker games. In Guts, the rankings include straight flush, three-of-a-kind, straight and flush, as well as pair and high card.
  12. Straights and flushes are determined in much the same manner as in traditional poker games, however each hand is made up of only three cards.
  13. It is also important to note that in 3-Card Guts, a straight beats a flush.
  14. If the hands are tied, the highest card not held in common (the kicker), determines the winner of the hand.
  15. If the hands are absolutely identical in ranking, then the pot is split evenly between the winning Players.
  16. Please note that all decisions made by the Card Room Manager regarding the ranking of hands are final.
  17. Players who chose to stay 'in' but did not win the hand must match the total amount of money that was in the pot, up to the limit.


    • 10-cent ante tables – max pot replacement ante of $5
    • 25-cent ante tables – max pot replacement ante of $10
    • 50-cent ante tables – max pot replacement ante of $15
    • $2-ante tables – max pot replacement ante of $50

    IMPORTANT: In Monte Carlo Guts, ALL the losing Players must each replace the pot, while in 'Survivor Guts' only the losing Player with the lowest hand is required to replace the pot.

  18. Once the hand is over, a new hand will begin, with the pot already growing from the last hand, if any losing Players were required to replace the pot.
  19. If you have declared yourself 'in' on a hand and you lose, and do not have enough money at the beginning of the next hand to match that new hand's pot, you will be sat out for the remainder of the round. In this event, Players will receive an extra 5 seconds to take more money from the cashier before the hand begins.
  20. Players who opted 'out' must ante in to remain in the round, or sit out.
  21. Players who stayed 'in', lost the hand, and replaced the pot at the end of the last hand, do not need to ante in.
  22. If there was at least one winner of the previous hand and no Players who declared themselves 'in' but lost, then the round is over.
  23. New Players and Players sitting out the previous round may join the game at the start of the new round.

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